Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::ParameterMixinSerializedMembers Class Reference

Inherited by CommandSystem::CommandAnimGraphAdjustTransition.

Public Member Functions

void InitSyntax (MCore::CommandSyntax &syntax, bool isParameterRequired=true)
 
bool SetCommandParameters (const MCore::CommandLine &parameters)
 
void SetSerializedMembers (const AZStd::optional< AZStd::string > &serializedMembers)
 
const AZStd::optional< AZStd::string > & GetSerializedMembers () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Static Public Attributes

static const char * s_parameterName = "serializedMembers"
 

Protected Attributes

AZStd::optional< AZStd::string > m_serializedMembers = AZStd::nullopt
 

The documentation for this class was generated from the following files: