Inherits AZ::SceneAPI::DataTypes::IRule.
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| AZ_RTTI (SkeletonOptimizationRule, "{D3C66FBD-AA6A-4ED3-80C5-A0B0B49AB408}", IRule) |
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bool | GetAutoSkeletonLOD () const |
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void | SetAutoSkeletonLOD (bool autoSkeletonLOD) |
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bool | GetServerSkeletonOptimization () const |
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void | SetServerSkeletonOptimization (bool serverSkeletonOptimization) |
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SceneData::SceneNodeSelectionList & | GetCriticalBonesList () |
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static void | Reflect (AZ::ReflectContext *context) |
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bool | m_autoSkeletonLOD = true |
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bool | m_serverSkeletonOptimization = false |
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SceneData::SceneNodeSelectionList | m_criticalBonesList |
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The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Pipeline/SceneAPIExt/Rules/SkeletonOptimizationRule.h