Open 3D Engine EMotionFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::ThreadData Member List

This is the complete list of members for EMotionFX::ThreadData, including all inherited members.

Create() (defined in EMotionFX::ThreadData)EMotionFX::ThreadDatastatic
Create(uint32 threadIndex) (defined in EMotionFX::ThreadData)EMotionFX::ThreadDatastatic
DecreaseReferenceCount()MCore::RefCounted
Delete() (defined in MCore::RefCounted)MCore::RefCountedprotectedvirtual
Destroy()MCore::RefCounted
GetPosePool() const (defined in EMotionFX::ThreadData)EMotionFX::ThreadDatainline
GetPosePool() (defined in EMotionFX::ThreadData)EMotionFX::ThreadDatainline
GetRefCountedDataPool() (defined in EMotionFX::ThreadData)EMotionFX::ThreadDatainline
GetRefCountedDataPool() const (defined in EMotionFX::ThreadData)EMotionFX::ThreadDatainline
GetReferenceCount() constMCore::RefCounted
GetThreadIndex() const (defined in EMotionFX::ThreadData)EMotionFX::ThreadData
IncreaseReferenceCount()MCore::RefCounted
RefCounted()MCore::RefCounted
SetThreadIndex(uint32 index) (defined in EMotionFX::ThreadData)EMotionFX::ThreadData
~RefCounted()MCore::RefCountedvirtual