Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits MCore::RefCounted.
Public Member Functions | |
void | SetThreadIndex (uint32 index) |
uint32 | GetThreadIndex () const |
MCORE_INLINE const AnimGraphPosePool & | GetPosePool () const |
MCORE_INLINE AnimGraphPosePool & | GetPosePool () |
MCORE_INLINE AnimGraphRefCountedDataPool & | GetRefCountedDataPool () |
MCORE_INLINE const AnimGraphRefCountedDataPool & | GetRefCountedDataPool () const |
Public Member Functions inherited from MCore::RefCounted | |
RefCounted () | |
virtual | ~RefCounted () |
void | IncreaseReferenceCount () |
void | DecreaseReferenceCount () |
void | Destroy () |
uint32 | GetReferenceCount () const |
Static Public Member Functions | |
static ThreadData * | Create () |
static ThreadData * | Create (uint32 threadIndex) |
Additional Inherited Members | |
Protected Member Functions inherited from MCore::RefCounted | |
virtual void | Delete () |