Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
size_t | GetNumActions () const |
AnimGraphTriggerAction * | GetAction (size_t index) const |
AZ::Outcome< size_t > | FindActionIndex (AnimGraphTriggerAction *action) const |
void | AddAction (AnimGraphTriggerAction *action) |
void | InsertAction (AnimGraphTriggerAction *action, size_t index) |
void | ReserveActions (size_t numActions) |
void | RemoveAction (size_t index, bool delFromMem=true) |
void | RemoveAllActions (bool delFromMem=true) |
void | ResetActions (AnimGraphInstance *animGraphInstance) |
AZStd::vector< AnimGraphTriggerAction * > & | GetActions () |
const AZStd::vector< AnimGraphTriggerAction * > & | GetActions () const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |