#include <Actor.h>
Public Attributes | |
| Actor * | m_actor |
| AnimGraph * | m_animGraph |
An actor dependency, which can be used during multithread scheduling.
| Actor* EMotionFX::Actor::Dependency::m_actor |
The actor where the instance is dependent on.
| AnimGraph* EMotionFX::Actor::Dependency::m_animGraph |
The anim graph we depend on.