#include <Actor.h>
Public Attributes | |
Actor * | m_actor |
AnimGraph * | m_animGraph |
An actor dependency, which can be used during multithread scheduling.
Actor* EMotionFX::Actor::Dependency::m_actor |
The actor where the instance is dependent on.
AnimGraph* EMotionFX::Actor::Dependency::m_animGraph |
The anim graph we depend on.