#include <AnimGraphComponent.h>
Public Types | |
using | ParameterList = AZStd::vector< AZ::ScriptProperty * > |
Public Member Functions | |
ParameterDefaults & | operator= (const ParameterDefaults &rhs) |
void | Reset () |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
ParameterList | m_parameters |
Structure containing data-driven properties extracted from the anim graph, to allow override control per-entity via the component inspector UI.