Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::Integration::SimpleLODComponent::Configuration Struct Reference

#include <SimpleLODComponent.h>

Public Member Functions

 AZ_TYPE_INFO (Configuration, "{262470E5-57D8-4C45-8BB4-88EDFBC54D7E}")
 
void Reset ()
 
void GenerateDefaultValue (size_t numLODs)
 
bool GetEnableLodSampling ()
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::vector< float > m_lodDistances
 
AZStd::vector< float > m_lodSampleRates
 
bool m_enableLodSampling = false
 

Detailed Description

Configuration struct for procedural configuration of SimpleLODComponents.


The documentation for this struct was generated from the following file: