Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::JointTwistLimitState Struct Reference

Used for storing the initial state of the joint twist limits. More...

#include <JointTwistLimitManipulators.h>

Public Attributes

AZStd::optional< float > m_twistLimitLower
 
AZStd::optional< float > m_twistLimitUpper
 

Detailed Description

Used for storing the initial state of the joint twist limits.


The documentation for this struct was generated from the following file: