Open 3D Engine EMotionFX Gem API Reference 23.10.0
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EMotionFX::Pipeline::ActorBuilderContext Struct Reference

Inherits AZ::SceneAPI::Events::ICallContext.

Public Member Functions

 AZ_RTTI (ActorBuilderContext, "{92048988-F567-4E6C-B6BD-3EFD2A5B6AA1}", AZ::SceneAPI::Events::ICallContext)
 
 ActorBuilderContext (const AZ::SceneAPI::Containers::Scene &scene, const AZStd::string &outputDirectory, const Group::IActorGroup &actorGroup, EMotionFX::Actor *actor, AZStd::vector< AZStd::string > &materialReferences, AZ::RC::Phase phase)
 
 ActorBuilderContext (const ActorBuilderContext &copyContext, AZ::RC::Phase phase)
 
 ActorBuilderContext (const ActorBuilderContext &copyContext)=delete
 
ActorBuilderContextoperator= (const ActorBuilderContext &other)=delete
 

Public Attributes

const AZ::SceneAPI::Containers::Scene & m_scene
 
const AZStd::string & m_outputDirectory
 
EMotionFX::Actorm_actor
 
const Group::IActorGroupm_group
 
AZStd::vector< AZStd::string > & m_materialReferences
 
const AZ::RC::Phase m_phase
 

The documentation for this struct was generated from the following file: