Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::Pipeline::ActorGroupExportContext Struct Reference

Inherits AZ::SceneAPI::Events::ICallContext.

Public Member Functions

 AZ_RTTI (ActorGroupExportContext, "{9FBECA5A-8EDB-4178-8A66-793A5F55B194}", AZ::SceneAPI::Events::ICallContext)
 
 ActorGroupExportContext (AZ::SceneAPI::Events::ExportEventContext &parent, const Group::IActorGroup &group, AZ::RC::Phase phase)
 
 ActorGroupExportContext (AZ::SceneAPI::Events::ExportProductList &products, const AZ::SceneAPI::Containers::Scene &scene, const AZStd::string &outputDirectory, const Group::IActorGroup &group, AZ::RC::Phase phase)
 
 ActorGroupExportContext (const ActorGroupExportContext &copyContext, AZ::RC::Phase phase)
 
 ActorGroupExportContext (const ActorGroupExportContext &copyContext)=delete
 
ActorGroupExportContextoperator= (const ActorGroupExportContext &other)=delete
 

Public Attributes

AZ::SceneAPI::Events::ExportProductList & m_products
 
const AZ::SceneAPI::Containers::Scene & m_scene
 
const AZStd::string & m_outputDirectory
 
const Group::IActorGroupm_group
 
const AZ::RC::Phase m_phase
 

The documentation for this struct was generated from the following file: