Open 3D Engine EMotionFX Gem API Reference 23.10.0
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EMotionFX::Pipeline::ActorMorphBuilderContext Struct Reference

Inherits AZ::SceneAPI::Events::ICallContext.

Public Member Functions

 AZ_RTTI (ActorMorphBuilderContext, "{A9D4B0B1-016B-4714-BD95-85A9DEFC254B}", AZ::SceneAPI::Events::ICallContext)
 
 ActorMorphBuilderContext (const AZ::SceneAPI::Containers::Scene &scene, AZStd::vector< AZ::u32 > *meshNodeIndices, const Group::IActorGroup &actorGroup, EMotionFX::Actor *actor, AZ::SceneAPI::CoordinateSystemConverter &coordinateSystemConverter, AZ::RC::Phase phase)
 
 ActorMorphBuilderContext (const ActorMorphBuilderContext &copyContext, AZ::RC::Phase phase)
 
 ActorMorphBuilderContext (const ActorMorphBuilderContext &copyContext)=delete
 
ActorMorphBuilderContextoperator= (const ActorMorphBuilderContext &other)=delete
 

Public Attributes

const AZ::SceneAPI::Containers::Scene & m_scene
 
AZStd::vector< AZ::u32 > * m_meshNodeIndices
 
EMotionFX::Actorm_actor
 
const Group::IActorGroupm_group
 
AZ::SceneAPI::CoordinateSystemConverter m_coordinateSystemConverter
 
const AZ::RC::Phase m_phase
 

The documentation for this struct was generated from the following file: