Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::Recorder::AnimGraphInstanceData Struct Reference

Public Member Functions

 AnimGraphInstanceData (const AnimGraphInstanceData &)=delete
 
 AnimGraphInstanceData (AnimGraphInstanceData &&rhs)
 
AnimGraphInstanceDataoperator= (const AnimGraphInstanceData &)=delete
 
AnimGraphInstanceDataoperator= (AnimGraphInstanceData &&rhs)
 

Public Attributes

AnimGraphInstancem_animGraphInstance = nullptr
 
size_t m_numFrames = 0
 
size_t m_dataBufferSize = 0
 
uint8 * m_dataBuffer = nullptr
 
AZStd::vector< AnimGraphAnimFramem_frames {}
 

The documentation for this struct was generated from the following file: