Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for SelectionItem, including all inherited members.
GetNode() const (defined in SelectionItem) | SelectionItem | |
GetNodeName() const (defined in SelectionItem) | SelectionItem | inline |
GetNodeNameString() const (defined in SelectionItem) | SelectionItem | inline |
m_actorInstanceId (defined in SelectionItem) | SelectionItem | |
m_morphTargetId (defined in SelectionItem) | SelectionItem | |
m_nodeNameId (defined in SelectionItem) | SelectionItem | |
SelectionItem() (defined in SelectionItem) | SelectionItem | inline |
SelectionItem(const uint32 actorInstanceID, const char *nodeName, const uint32 morphTargetID=MCORE_INVALIDINDEX32) (defined in SelectionItem) | SelectionItem | inline |
SetNodeName(const char *nodeName) (defined in SelectionItem) | SelectionItem | inline |