Open 3D Engine EMotionFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SelectionItem Struct Reference

Public Member Functions

 SelectionItem (const uint32 actorInstanceID, const char *nodeName, const uint32 morphTargetID=MCORE_INVALIDINDEX32)
 
void SetNodeName (const char *nodeName)
 
const char * GetNodeName () const
 
const AZStd::string & GetNodeNameString () const
 
EMotionFX::NodeGetNode () const
 

Public Attributes

uint32 m_actorInstanceId
 
uint32 m_nodeNameId
 
uint32 m_morphTargetId
 

The documentation for this struct was generated from the following file: