Open 3D Engine ExpressionEvaluation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, and ExpressionEvaluationRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (ExpressionEvaluationSystemComponent, "{55C70DBA-9B11-4A23-83C5-CA90260C917A}") | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
void | RegisterExpressionInterface (ExpressionElementParser *elementInterface) |
void | RemoveExpressionInterface (ExpressionParserId interfaceId) |
ParseOutcome | ParseExpression (AZStd::string_view expressionString) const override |
ParseInPlaceOutcome | ParseExpressionInPlace (AZStd::string_view expressionString, ExpressionTree &expressionTree) const override |
ParseOutcome | ParseRestrictedExpression (const AZStd::unordered_set< ExpressionParserId > &availableParsers, AZStd::string_view expressionString) const override |
ParseInPlaceOutcome | ParseRestrictedExpressionInPlace (const AZStd::unordered_set< ExpressionParserId > &availableParsers, AZStd::string_view expressionString, ExpressionTree &expressionTree) const override |
EvaluateStringOutcome | EvaluateExpression (AZStd::string_view expression) const override |
ExpressionResult | Evaluate (const ExpressionTree &expressionTree) const override |