Open 3D Engine Gestures Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Gestures::GesturesSystemComponent Class Reference

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (GesturesSystemComponent, "{18F55947-9ED4-483D-A3AB-86B848350AF5}")
 
 GesturesSystemComponent ()
 Constructor.
 
 GesturesSystemComponent (const GesturesSystemComponent &)=delete
 
 ~GesturesSystemComponent () override
 Destructor.
 
void Init () override
 AZ::Component::Init
 
void Activate () override
 AZ::Component::Activate
 
void Deactivate () override
 AZ::Component::Deactivate
 

Static Public Member Functions

static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 
static void Reflect (AZ::ReflectContext *context)
 AZ::ComponentDescriptor::Reflect
 

The documentation for this class was generated from the following file: