Open 3D Engine Gestures Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Gestures::RecognizerContinuous.
Inherited by Gestures::InputChannelGesturePinch.
Classes | |
struct | Config |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (RecognizerPinch, AZ::SystemAllocator) | |
AZ_RTTI (RecognizerPinch, "{C44DE7E3-1DBE-48CA-BD60-AD2633E11137}", RecognizerContinuous) | |
RecognizerPinch (const Config &config=GetDefaultConfig()) | |
int32_t | GetPriority () const override |
bool | OnPressedEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
bool | OnDownEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
bool | OnReleasedEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
Config & | GetConfig () |
const Config & | GetConfig () const |
void | SetConfig (const Config &config) |
AZ::Vector2 | GetStartPosition0 () const |
AZ::Vector2 | GetStartPosition1 () const |
AZ::Vector2 | GetCurrentPosition0 () const |
AZ::Vector2 | GetCurrentPosition1 () const |
AZ::Vector2 | GetStartMidpoint () const |
AZ::Vector2 | GetCurrentMidpoint () const |
float | GetStartDistance () const |
float | GetCurrentDistance () const |
float | GetPinchRatio () const |
Public Member Functions inherited from Gestures::RecognizerContinuous | |
AZ_CLASS_ALLOCATOR (RecognizerContinuous, AZ::SystemAllocator) | |
AZ_RTTI (RecognizerContinuous, "{A8B16552-E1F3-4469-BEB8-5D209554924E}", IRecognizer) | |
Public Member Functions inherited from Gestures::IRecognizer | |
AZ_CLASS_ALLOCATOR (IRecognizer, AZ::SystemAllocator) | |
AZ_RTTI (IRecognizer, "{C3E00298-1953-465F-A360-EBC10B62BFE8}", CustomData) | |
void | Enable () |
Enable this gesture recognizer. | |
void | Disable () |
Disable this gesture recognizer. | |
AZ::s32 | GetPriority () const override |
AzFramework::InputChannelNotifications::GetPriority | |
void | OnInputChannelEvent (const AzFramework::InputChannel &inputChannel, bool &o_hasBeenConsumed) override |
AzFramework::InputChannelNotifications::OnInputChannelEvent | |
Static Public Member Functions | |
static float | GetDefaultMinPixelsMoved () |
static float | GetDefaultMaxAngleDegrees () |
static int32_t | GetDefaultPriority () |
static const Config & | GetDefaultConfig () |
Additional Inherited Members | |
Protected Member Functions inherited from Gestures::RecognizerContinuous | |
virtual void | OnContinuousGestureInitiated ()=0 |
Override to be notified when the continuous gesture is initiated. | |
virtual void | OnContinuousGestureUpdated ()=0 |
Override to be notified when the continuous gesture is updated. | |
virtual void | OnContinuousGestureEnded ()=0 |
Override to be notified when the continuous gesture is ended. | |
Protected Member Functions inherited from Gestures::IRecognizer | |
uint32_t | GetGesturePointerIndex (const AzFramework::InputChannel &inputChannel) |
void | UpdateNormalizedPositionAndDeltaFromScreenPosition (const AZ::Vector2 &screenPositionPixels) |
Protected Attributes inherited from Gestures::IRecognizer | |
const uint32_t | INVALID_GESTURE_POINTER_INDEX = static_cast<uint32_t>(-1) |
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inlineoverridevirtual |
Override to be notified each frame a mouse button or finger on a touch screen remains pressed, unless the input event was consumed by a higher priority gesture recognizer.
[in] | screenPositionPixels | The screen position (in pixels) of the input event. |
[in] | pointerIndex | The pointer index of the input event. |
Implements Gestures::IRecognizer.
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inlineoverridevirtual |
Override to be notified when a mouse button or finger on a touch screen is initially pressed, unless the input event was consumed by a higher priority gesture recognizer.
[in] | screenPositionPixels | The screen position (in pixels) of the input event. |
[in] | pointerIndex | The pointer index of the input event. |
Implements Gestures::IRecognizer.
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inlineoverridevirtual |
Override to be notified when a pressed mouse button or finger on a touch screen becomes released, unless the input event was consumed by a higher priority gesture recognizer.
[in] | screenPositionPixels | The screen position (in pixels) of the input event. |
[in] | pointerIndex | The pointer index of the input event. |
Implements Gestures::IRecognizer.