Open 3D Engine Gestures Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Gestures::InputDeviceGestures::Gesture Struct Reference

All the input channel ids that identify standard gesture input. More...

#include <InputDeviceGestures.h>

Static Public Attributes

static const AzFramework::InputChannelId DoublePress
 
static const AzFramework::InputChannelId Drag
 
static const AzFramework::InputChannelId Hold
 
static const AzFramework::InputChannelId Pinch
 
static const AzFramework::InputChannelId Rotate
 
static const AzFramework::InputChannelId Swipe
 All gesture channel ids.
 
static const AZStd::array< AzFramework::InputChannelId, 6 > All
 

Detailed Description

All the input channel ids that identify standard gesture input.


The documentation for this struct was generated from the following file: