Open 3D Engine Gestures Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Gestures::RecognizerClickOrTap::Config Struct Reference

Inherited by Gestures::InputChannelGestureClickOrTap::TypeAndConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (Config, AZ::SystemAllocator)
 
 AZ_RTTI (Config, "{E1B99E50-605A-467E-B26E-B9F72A98A04F}")
 
bool IsMultiClickOrTap () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

float maxSecondsHeld
 
float maxPixelsMoved
 
float maxSecondsBetweenClicksOrTaps
 
float maxPixelsBetweenClicksOrTaps
 
uint32_t minClicksOrTaps
 
uint32_t pointerIndex
 
int32_t priority
 

The documentation for this struct was generated from the following files: