Open 3D Engine GradientSignal Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GradientSignal::SectorDataRequests Class Referenceabstract

#include <SectorDataRequestBus.h>

Inherits AZ::EBusTraits.

Public Types

using MutexType = AZStd::recursive_mutex
 

Public Member Functions

virtual void GetPointsPerMeter (float &value) const =0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

Detailed Description

Handles queries regarding sector info


The documentation for this class was generated from the following file: