Open 3D Engine GradientSignal Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GradientSignal::SurfaceMaskGradientConfig Class Reference

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (SurfaceMaskGradientConfig, AZ::SystemAllocator)
 
 AZ_RTTI (SurfaceMaskGradientConfig, "{E59D0A4C-BA3D-4288-B409-A00B7D5566AA}", AZ::ComponentConfig)
 
size_t GetNumTags () const
 
AZ::Crc32 GetTag (int tagIndex) const
 
void RemoveTag (int tagIndex)
 
void AddTag (AZStd::string tag)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

SurfaceData::SurfaceTagVector m_surfaceTagList
 

The documentation for this class was generated from the following file: