Open 3D Engine GraphCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GraphCanvas::GestureSceneHelper Class Reference

Inherits GraphCanvas::SceneHelper, GeometryNotificationBus::Handler, GraphCanvas::SceneNotificationBus::Handler, and AZ::SystemTickBus::Handler.

Public Member Functions

 AZ_CLASS_ALLOCATOR (GestureSceneHelper, AZ::SystemAllocator)
 
void Activate ()
 
void Deactivate ()
 
void TrackElement (const AZ::EntityId &elementId)
 
void ResetTracker ()
 
void StopTrack ()
 
void OnPositionChanged (const AZ::EntityId &itemId, const AZ::Vector2 &position) override
 
void OnSettingsChanged ()
 
void OnSystemTick () override
 
- Public Member Functions inherited from GraphCanvas::SceneHelper
 AZ_CLASS_ALLOCATOR (SceneHelper, AZ::SystemAllocator)
 
void SetSceneId (const AZ::EntityId &sceneId)
 
const AZ::EntityId & GetSceneId () const
 
void SetEditorId (const EditorId &editorId)
 
const EditorId & GetEditorId () const
 

Protected Member Functions

void OnEditorIdSet () override
 
virtual void OnEditorIdSet ()
 

Member Function Documentation

◆ OnEditorIdSet()

void GraphCanvas::GestureSceneHelper::OnEditorIdSet ( )
overrideprotectedvirtual

Reimplemented from GraphCanvas::SceneHelper.


The documentation for this class was generated from the following file: