Open 3D Engine GraphModel Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GraphModelIntegration::VectorDataInterface< Type, ElementCount > Class Template Reference

Inherits GraphCanvas::VectorDataInterface.

Public Member Functions

 AZ_CLASS_ALLOCATOR (VectorDataInterface, AZ::SystemAllocator)
 
 VectorDataInterface (GraphModel::SlotPtr slot)
 
const char * GetLabel (int index) const override
 
AZStd::string GetStyle () const override
 
AZStd::string GetElementStyle (int index) const override
 
int GetElementCount () const override
 
double GetValue (int index) const override
 
void SetValue (int index, double value) override
 

The documentation for this class was generated from the following file: