Open 3D Engine ImGui Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
void | clear () |
bool | empty () const |
int | size () const |
T * | alloc_chunk (size_t sz) |
T * | begin () |
T * | next_chunk (T *p) |
int | chunk_size (const T *p) |
T * | end () |
int | offset_from_ptr (const T *p) |
T * | ptr_from_offset (int off) |
void | swap (ImChunkStream< T > &rhs) |
Public Attributes | |
ImVector< char > | Buf |