Open 3D Engine ImGui Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
void | Reserve (int n, size_t sz, int a=4) |
int | GetArenaSizeInBytes () |
void | SetArenaBasePtr (void *base_ptr) |
void * | GetSpanPtrBegin (int n) |
void * | GetSpanPtrEnd (int n) |
template<typename T > | |
void | GetSpan (int n, ImSpan< T > *span) |
Public Attributes | |
char * | BasePtr |
int | CurrOff |
int | CurrIdx |
int | Offsets [CHUNKS] |
int | Sizes [CHUNKS] |