Open 3D Engine InAppPurchases Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
InAppPurchases::InAppPurchasesRequests Class Referenceabstract

Inherits AZ::EBusTraits.

Public Member Functions

virtual void Initialize ()=0
 
virtual void QueryProductInfoById (const AZStd::string &productId) const =0
 
virtual void QueryProductInfoByIds (AZStd::vector< AZStd::string > &productIds) const =0
 
virtual void QueryProductInfo () const =0
 
virtual void QueryProductInfoFromJson (const AZStd::string &filePath) const =0
 
virtual const AZStd::vector< AZStd::unique_ptr< ProductDetails const > > * GetCachedProductInfo () const =0
 
virtual const AZStd::vector< AZStd::unique_ptr< PurchasedProductDetails const > > * GetCachedPurchasedProductInfo () const =0
 
virtual void PurchaseProductWithDeveloperPayload (const AZStd::string &productId, const AZStd::string &developerPayload) const =0
 
virtual void PurchaseProduct (const AZStd::string &productId) const =0
 
virtual void QueryPurchasedProducts () const =0
 
virtual void RestorePurchasedProducts () const =0
 
virtual void ConsumePurchase (const AZStd::string &purchaseToken) const =0
 
virtual void FinishTransaction (const AZStd::string &transactionId, bool downloadHostedContent) const =0
 
virtual void ClearCachedProductDetails ()=0
 
virtual void ClearCachedPurchasedProductDetails ()=0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

The documentation for this class was generated from the following file: