Open 3D Engine InAppPurchases Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
InAppPurchases::InAppPurchasesResponse Class Reference

Inherits AZ::EBusTraits.

Public Member Functions

virtual void ProductInfoRetrieved (const AZStd::vector< AZStd::unique_ptr< ProductDetails const > > &productDetails)
 
virtual void PurchasedProductsRetrieved (const AZStd::vector< AZStd::unique_ptr< PurchasedProductDetails const > > &purchasedProductDetails)
 
virtual void PurchasedProductsRestored (const AZStd::vector< AZStd::unique_ptr< PurchasedProductDetails const > > &purchasedProductDetails)
 
virtual void NewProductPurchased (const PurchasedProductDetails *purchasedProductDetails)
 
virtual void PurchaseConsumed (const AZStd::string &purchaseToken)
 
virtual void PurchaseCancelled (const PurchasedProductDetails *purchasedProductDetails)
 
virtual void PurchaseRefunded (const PurchasedProductDetails *purchasedProductDetails)
 
virtual void PurchaseFailed (const PurchasedProductDetails *purchasedProductDetails)
 
virtual void HostedContentDownloadComplete (const AZStd::string &transactionId, const AZStd::string &downloadedFileLocation)
 
virtual void HostedContentDownloadFailed (const AZStd::string &transactionId, const AZStd::string &contentId)
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

The documentation for this class was generated from the following file: