Open 3D Engine InAppPurchases Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | ProductInfoRetrieved (const AZStd::vector< AZStd::unique_ptr< ProductDetails const > > &productDetails) |
virtual void | PurchasedProductsRetrieved (const AZStd::vector< AZStd::unique_ptr< PurchasedProductDetails const > > &purchasedProductDetails) |
virtual void | PurchasedProductsRestored (const AZStd::vector< AZStd::unique_ptr< PurchasedProductDetails const > > &purchasedProductDetails) |
virtual void | NewProductPurchased (const PurchasedProductDetails *purchasedProductDetails) |
virtual void | PurchaseConsumed (const AZStd::string &purchaseToken) |
virtual void | PurchaseCancelled (const PurchasedProductDetails *purchasedProductDetails) |
virtual void | PurchaseRefunded (const PurchasedProductDetails *purchasedProductDetails) |
virtual void | PurchaseFailed (const PurchasedProductDetails *purchasedProductDetails) |
virtual void | HostedContentDownloadComplete (const AZStd::string &transactionId, const AZStd::string &downloadedFileLocation) |
virtual void | HostedContentDownloadFailed (const AZStd::string &transactionId, const AZStd::string &contentId) |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |