Open 3D Engine LandscapeCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LandscapeCanvasEditor::MainWindow Class Reference

Inherits GraphModelIntegration::EditorMainWindow, LandscapeCanvas::LandscapeCanvasRequestBus::Handler, AZ::EntitySystemBus::Handler, AzToolsFramework::EditorEntityContextNotificationBus::Handler, AzToolsFramework::EditorPickModeNotificationBus::Handler, AzToolsFramework::EntityCompositionNotificationBus::Handler, AzToolsFramework::PropertyEditorEntityChangeNotificationBus::MultiHandler, AzToolsFramework::ToolsApplicationNotificationBus::Handler, AzToolsFramework::Prefab::PrefabFocusNotificationBus::Handler, AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler, and CrySystemEventBus::Handler.

Public Member Functions

 MainWindow (QWidget *parent=nullptr)
 

The documentation for this class was generated from the following file: