Open 3D Engine LmbrCentral Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CopyDependencyBuilder::XmlBuilderWorker Class Reference

Inherits CopyDependencyBuilder::CopyDependencyBuilderWorker.

Public Member Functions

 AZ_RTTI (XmlBuilderWorker, "{7FC5D0F1-25E3-4CD2-8FB9-81CB29D940E3}")
 
void RegisterBuilderWorker () override
 
void UnregisterBuilderWorker () override
 
AZ::Outcome< AZStd::vector< AssetBuilderSDK::SourceFileDependency >, AZStd::string > GetSourceDependencies (const AssetBuilderSDK::CreateJobsRequest &request) const override
 
bool ParseProductDependencies (const AssetBuilderSDK::ProcessJobRequest &request, AZStd::vector< AssetBuilderSDK::ProductDependency > &productDependencies, AssetBuilderSDK::ProductPathDependencySet &pathDependencies) override
 
void AddSchemaFileDirectory (const AZStd::string &schemaFileLocation)
 
void SetPrintDebug (bool setDebug)
 
- Public Member Functions inherited from CopyDependencyBuilder::CopyDependencyBuilderWorker
 CopyDependencyBuilderWorker (AZStd::string jobKey, bool critical, bool skipServer)
 
void ShutDown () override
 AssetBuilderSDK::AssetBuilderCommandBus interface.
 
void CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response)
 
void ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response)
 
virtual AZ::Outcome< AZStd::vector< AZStd::string >, AZStd::string > GetSourcesToReprocess (const AssetBuilderSDK::ProcessJobRequest &request) const
 
virtual AZ::Data::AssetType GetAssetType (const AZStd::string &fileName) const
 

The documentation for this class was generated from the following file: