Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AudioRtpcComponent.h>
Inherits AZ::Component, and AudioRtpcComponentRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (AudioRtpcComponent, "{C54C7AE6-08AA-49E0-B6CD-E1BBB4950DAF}") | |
void | Activate () override |
void | Deactivate () override |
AudioRtpcComponent (const AZStd::string &rtpcName) | |
void | SetValue (float value) override |
void | SetRtpcValue (const char *rtpcName, float value) override |
AudioRtpcComponent Allows settings values on ATL Rtpcs (Real-Time Parameter Controls). An Rtpc name can be serialized with the component, or it can be manually specified at runtime for use in scripting.
LmbrCentral::AudioRtpcComponent::AZ_COMPONENT | ( | AudioRtpcComponent | , |
"{C54C7AE6-08AA-49E0-B6CD-E1BBB4950DAF}" | |||
) |
AZ::Component
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override |
AudioRtpcComponentRequestBus::Handler Required Interface