#include <AudioSystemComponentBus.h>
Inherits AZ::EBusTraits.
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virtual bool | IsAudioSystemInitialized () |
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virtual void | GlobalStopAllSounds ()=0 |
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virtual void | GlobalMuteAudio ()=0 |
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virtual void | GlobalUnmuteAudio ()=0 |
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virtual void | GlobalRefreshAudio (AZStd::string_view levelName)=0 |
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virtual void | GlobalExecuteAudioTrigger (const char *triggerName, AZ::EntityId callbackOwnerEntityId)=0 |
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virtual void | GlobalKillAudioTrigger (const char *triggerName, AZ::EntityId callbackOwnerEntityId)=0 |
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virtual void | GlobalSetAudioRtpc (const char *rtpcName, float value)=0 |
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virtual void | GlobalResetAudioRtpcs ()=0 |
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virtual void | GlobalSetAudioSwitchState (const char *switchName, const char *stateName)=0 |
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virtual void | LevelLoadAudio (AZStd::string_view levelName)=0 |
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virtual void | LevelUnloadAudio ()=0 |
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static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
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static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
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AudioSystemComponentRequests Requests serviced by the Audio System Component.
◆ HandlerPolicy
const AZ::EBusHandlerPolicy LmbrCentral::AudioSystemComponentRequests::HandlerPolicy = AZ::EBusHandlerPolicy::Single |
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The documentation for this class was generated from the following file:
- Gems/LmbrCentral/Code/include/LmbrCentral/Audio/AudioSystemComponentBus.h