Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <BundlingSystemComponentBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | LoadBundles ([[maybe_unused]] const char *baseFolder, [[maybe_unused]] const char *fileExtension) |
virtual void | UnloadBundles () |
virtual size_t | GetOpenedBundleCount () const |
Bundling System Requests
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inlinevirtual |
Load bundles with a given file extension such as .pak from a given folder
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inlinevirtual |
Unload bundles loaded through the LoadBundles call