Open 3D Engine LmbrCentral Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LmbrCentral::EditorAudioPreloadComponent Class Reference

#include <EditorAudioPreloadComponent.h>

Inherits AzToolsFramework::Components::EditorComponentBase.

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorAudioPreloadComponent, "{58E20F92-2228-4A90-97AB-28DB34BAF0EE}", AzToolsFramework::Components::EditorComponentBase)
 
void BuildGameEntity (AZ::Entity *gameEntity) override
 

Static Public Member Functions

static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void Reflect (AZ::ReflectContext *context)
 

Detailed Description


The documentation for this class was generated from the following file: