Open 3D Engine LmbrCentral Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LmbrCentral::EditorLookAtComponent Class Reference

Inherits AzToolsFramework::Components::EditorComponentBase, AZ::TransformNotificationBus::MultiHandler, AZ::TickBus::Handler, and AZ::EntityBus::Handler.

Public Member Functions

 AZ_COMPONENT (EditorLookAtComponent, "{68D07AA1-49E9-4283-9697-7F887EB19C91}", AzToolsFramework::Components::EditorComponentBase)
 
void Activate () override
 
void Deactivate () override
 
void OnTransformChanged (const AZ::Transform &, const AZ::Transform &) override
 
void OnTick (float deltaTime, AZ::ScriptTimePoint time) override
 
void OnEntityActivated (const AZ::EntityId &entityId) override
 
void OnEntityDeactivated (const AZ::EntityId &entityId) override
 
void BuildGameEntity (AZ::Entity *gameEntity) override
 

Static Protected Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 

The documentation for this class was generated from the following file: