Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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The specific ComponentMode responsible for handling Spline Component editing. More...
#include <EditorSplineComponentMode.h>
Inherits AzToolsFramework::ComponentModeFramework::EditorBaseComponentMode, SplineComponentNotificationBus::Handler, AZ::TransformNotificationBus::Handler, and EditorSplineComponentNotificationBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR_DECL | EditorSplineComponentMode (const AZ::EntityComponentIdPair &entityComponentIdPair, AZ::Uuid componentType) |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
static void | RegisterActions () |
static void | BindActionsToModes () |
static void | BindActionsToMenus () |
The specific ComponentMode responsible for handling Spline Component editing.