Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, AZ::TransformNotificationBus::MultiHandler, AZ::TickBus::Handler, AZ::EntityBus::Handler, and LookAtComponentRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (LookAtComponent, "{11CDC627-25A9-4760-A61F-576CDB189B38}") | |
void | Activate () override |
void | Deactivate () override |
void | OnTransformChanged (const AZ::Transform &, const AZ::Transform &) override |
void | OnTick (float deltaTime, AZ::ScriptTimePoint time) override |
void | OnEntityActivated (const AZ::EntityId &entityId) override |
void | OnEntityDeactivated (const AZ::EntityId &entityId) override |
void | SetTarget (AZ::EntityId targetEntity) override |
void | SetTargetPosition (const AZ::Vector3 &targetPosition) override |
void | SetAxis (AZ::Transform::Axis axis) override |
Friends | |
class | EditorLookAtComponent |