Inherits AZ::Component, AZ::TransformNotificationBus::MultiHandler, AZ::TickBus::Handler, AZ::EntityBus::Handler, and LookAtComponentRequestBus::Handler.
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| AZ_COMPONENT (LookAtComponent, "{11CDC627-25A9-4760-A61F-576CDB189B38}") |
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void | Activate () override |
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void | Deactivate () override |
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void | OnTransformChanged (const AZ::Transform &, const AZ::Transform &) override |
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void | OnTick (float deltaTime, AZ::ScriptTimePoint time) override |
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void | OnEntityActivated (const AZ::EntityId &entityId) override |
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void | OnEntityDeactivated (const AZ::EntityId &entityId) override |
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AZ::EntityId | GetTarget () const |
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void | SetTarget (const AZ::EntityId &targetEntity) override |
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AZ::Vector3 | GetTargetPosition () const override |
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void | SetTargetPosition (const AZ::Vector3 &targetPosition) override |
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AZ::Transform | GetLookAtTransform () const override |
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AZ::Transform::Axis | GetAxis () const override |
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void | SetAxis (AZ::Transform::Axis axis) override |
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float | GetStrength () const override |
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void | SetStrength (const float strength) override |
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bool | GetFixatePitch () const override |
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void | SetFixatePitch (const bool fixatePitch) override |
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bool | GetFixateRoll () const override |
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void | SetFixateRoll (const bool fixateRoll) override |
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bool | GetFixateYaw () const override |
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void | SetFixateYaw (const bool fixateYaw) override |
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bool | GetEnabled () const override |
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void | SetEnabled (const bool enabled) override |
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bool | GetApplyLookAtTransform () const override |
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void | SetApplyLookAtTransform (const bool applyLookAtTransform) override |
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static void | Reflect (AZ::ReflectContext *context) |
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static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
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static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
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static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
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class | EditorLookAtComponent |
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The documentation for this class was generated from the following file:
- Gems/LmbrCentral/Code/Source/Scripting/LookAtComponent.h