Open 3D Engine LmbrCentral Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LmbrCentral::PolygonPrismShapeConfig Member List

This is the complete list of members for LmbrCentral::PolygonPrismShapeConfig, including all inherited members.

AZ_CLASS_ALLOCATOR(ShapeComponentConfig, AZ::SystemAllocator) (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfig
AZ_RTTI(ShapeComponentConfig, "{32683353-0EF5-4FBC-ACA7-E220C58F60F5}", AZ::ComponentConfig) (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfig
GetDrawColor() const (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfiginline
GetDrawParams() const (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfiginline
IsFilled() const (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfiginline
PolygonPrismShapeConfig()=default (defined in LmbrCentral::PolygonPrismShapeConfig)LmbrCentral::PolygonPrismShapeConfig
Reflect(AZ::ReflectContext *context) (defined in LmbrCentral::PolygonPrismShapeConfig)LmbrCentral::PolygonPrismShapeConfigstatic
SetDrawColor(const AZ::Color &drawColor) (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfiginline
SetIsFilled(bool isFilled) (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfiginline
ShapeComponentConfig()=default (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfig
~ShapeComponentConfig()=default (defined in LmbrCentral::ShapeComponentConfig)LmbrCentral::ShapeComponentConfigvirtual