Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentConfig.
Inherited by LmbrCentral::BoxShapeConfig, LmbrCentral::CapsuleShapeConfig, LmbrCentral::CylinderShapeConfig, LmbrCentral::DiskShapeConfig, LmbrCentral::PolygonPrismShapeConfig, LmbrCentral::QuadShapeConfig, and LmbrCentral::SphereShapeConfig.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (ShapeComponentConfig, AZ::SystemAllocator) | |
AZ_RTTI (ShapeComponentConfig, "{32683353-0EF5-4FBC-ACA7-E220C58F60F5}", AZ::ComponentConfig) | |
void | SetDrawColor (const AZ::Color &drawColor) |
const AZ::Color & | GetDrawColor () const |
void | SetIsFilled (bool isFilled) |
bool | IsFilled () const |
ShapeDrawParams | GetDrawParams () const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |