Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <SimpleStateComponent.h>
Inherits AZ::EntityBus::MultiHandler.
Public Member Functions | |
AZ_TYPE_INFO (State, "{97BCF9D8-A76D-456F-A4B8-98EFF6897CE7}") | |
void | Init () |
void | Activate () |
void | Deactivate () |
const char * | GetNameCStr () const |
const AZStd::string & | GetName () const |
Static Public Member Functions | |
static State * | FindWithName (AZStd::vector< State > &states, const char *stateName) |
static void | Reflect (AZ::ReflectContext *context) |
Structure describing a single state