Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AssetBuilderSDK::AssetBuilderCommandBus::Handler, and AZ::DataPatchNotificationBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (SliceBuilderWorker, AZ::SystemAllocator) | |
void | CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) |
Asset Builder Callback Functions. | |
void | ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const |
void | ShutDown () override |
AssetBuilderSDK::AssetBuilderCommandBus interface. | |
void | OnLegacyDataPatchLoadFailed () override |
DataPatchNotificationBus interface. | |
void | OnLegacyDataPatchLoaded () override |
bool | SliceUpgradesAllowed () const |