Open 3D Engine LmbrCentral Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TranslationBuilder::BuilderPluginComponent Class Reference

#include <TranslationBuilderComponent.h>

Inherits AZ::Component.

Public Member Functions

void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

Here's an example of the lifecycle Component you must implement. You must have at least one component to handle the lifecycle of your module. You could make this also be a builder if you also listen to the builder bus, and register itself as a builder But for the purposes of clarity, we will make it just be the lifecycle component in this example plugin


The documentation for this class was generated from the following file: