Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <TranslationBuilderComponent.h>
Inherits AZ::Component.
Public Member Functions | |
void | Activate () override |
void | Deactivate () override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Here's an example of the lifecycle Component you must implement. You must have at least one component to handle the lifecycle of your module. You could make this also be a builder if you also listen to the builder bus, and register itself as a builder But for the purposes of clarity, we will make it just be the lifecycle component in this example plugin