Open 3D Engine LmbrCentral Gem API Reference  24.09
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LmbrCentral::PolygonPrismUtil Namespace Reference

Small set of util functions for PolygonPrism. More...

Functions

AZ::Aabb CalculateAabb (const AZ::PolygonPrism &polygonPrism, const AZ::Transform &transform)
 Routine to calculate Aabb for orientated polygon prism shape.
 
bool IsPointInside (const AZ::PolygonPrism &polygonPrism, const AZ::Vector3 &point, const AZ::Transform &transform)
 Return if a point in world space is contained within a polygon prism shape.
 
float DistanceSquaredFromPoint (const AZ::PolygonPrism &polygonPrism, const AZ::Vector3 &point, const AZ::Transform &transform)
 Return distance squared from point in world space from polygon prism shape.
 
bool IntersectRay (AZStd::vector< AZ::Vector3 > triangles, const AZ::Transform &worldFromLocal, const AZ::Vector3 &src, const AZ::Vector3 &dir, float &distance)
 Return if a ray is intersecting the polygon prism.
 

Detailed Description

Small set of util functions for PolygonPrism.