#include <ShapeGeometryUtil.h>
|  | 
| AZStd::vector< AZ::Vector3 > | m_vertexBuffer | 
|  | Vertices of the shape. 
 | 
|  | 
| AZStd::vector< AZ::u32 > | m_indexBuffer | 
|  | Indices of the shape. 
 | 
|  | 
| AZStd::vector< AZ::Vector3 > | m_lineBuffer | 
|  | Lines of the shape. 
 | 
|  | 
Buffers used for rendering Shapes. Generated from shape properties. 
The documentation for this struct was generated from the following file:
- Gems/LmbrCentral/Code/Source/Shape/ShapeGeometryUtil.h