Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CUiAnimStringTable Class Reference

Inherits IUiAnimStringTable.

Public Member Functions

 AZ_CLASS_ALLOCATOR (CUiAnimStringTable, AZ::SystemAllocator)
 
 AZ_RTTI (CUiAnimStringTable, "{4640F535-0417-4BE6-A856-80A2C7D9E885}", IUiAnimStringTable)
 
const char * Add (const char *p) override
 
void add_ref () override
 
void release () override
 
virtual void add_ref ()=0
 
virtual void release ()=0
 
virtual const char * Add (const char *p)=0
 

Static Public Member Functions

static void Reflect (AZ::SerializeContext *serializeContext)
 

Member Function Documentation

◆ Add()

const char * CUiAnimStringTable::Add ( const char *  p)
overridevirtual

Implements IUiAnimStringTable.

◆ add_ref()

void CUiAnimStringTable::add_ref ( )
overridevirtual

Implements IUiAnimStringTable.

◆ release()

void CUiAnimStringTable::release ( )
overridevirtual

Implements IUiAnimStringTable.


The documentation for this class was generated from the following file: