Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ISplineSet Class Referenceabstract

Public Member Functions

virtual ISplineInterpolator * GetSplineFromID (const AZStd::string &id)=0
 
virtual AZStd::string GetIDFromSpline (ISplineInterpolator *pSpline)=0
 
virtual int GetSplineCount () const =0
 
virtual int GetKeyCountAtTime (float time, float threshold) const =0
 

The documentation for this class was generated from the following file: