Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Manages child passes at runtime that render to render targets. More...
#include <LyShinePass.h>
Inherits AZ::RPI::ParentPass, and LyShinePassRequestBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (LyShinePass, AZ::SystemAllocator) | |
AZ_RTTI (LyShinePass, "C3B812ED-3771-42F4-A96F-EBD94B4D54CA", Base) | |
Static Public Member Functions | |
static AZ::RPI::Ptr< LyShinePass > | Create (const AZ::RPI::PassDescriptor &descriptor) |
Manages child passes at runtime that render to render targets.