Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for LyShine::UiCanvasBuilderWorker, including all inherited members.
CreateJobs(const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) | LyShine::UiCanvasBuilderWorker | |
GetUUID() (defined in LyShine::UiCanvasBuilderWorker) | LyShine::UiCanvasBuilderWorker | static |
ProcessJob(const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const (defined in LyShine::UiCanvasBuilderWorker) | LyShine::UiCanvasBuilderWorker | |
ProcessUiCanvasAndGetDependencies(AZ::IO::GenericStream &stream, AZStd::vector< AssetBuilderSDK::ProductDependency > &productDependencies, AssetBuilderSDK::ProductPathDependencySet &productPathDependencySet, UiSystemToolsInterface::CanvasAssetHandle *&canvasAsset, AZ::Entity *&sourceCanvasEntity, AZ::Entity &exportCanvasEntity) const (defined in LyShine::UiCanvasBuilderWorker) | LyShine::UiCanvasBuilderWorker | |
ShutDown() override | LyShine::UiCanvasBuilderWorker | |
UiCanvasBuilderWorker()=default (defined in LyShine::UiCanvasBuilderWorker) | LyShine::UiCanvasBuilderWorker | |
~UiCanvasBuilderWorker()=default (defined in LyShine::UiCanvasBuilderWorker) | LyShine::UiCanvasBuilderWorker |