Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for SlicerEdit, including all inherited members.
SetManipulator(SlicerManipulator *manipulator) (defined in SlicerEdit) | SlicerEdit | |
setPixelPosition(float p) (defined in SlicerEdit) | SlicerEdit | |
SlicerEdit(SpriteBorderEditor *borderEditor, SpriteBorder border, QSize &unscaledPixmapSize, ISprite *sprite) (defined in SlicerEdit) | SlicerEdit | |
~SlicerEdit() (defined in SlicerEdit) | SlicerEdit | inline |