Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SpriteBorderEditor Member List

This is the complete list of members for SpriteBorderEditor, including all inherited members.

GetHasBeenInitializedProperly() (defined in SpriteBorderEditor)SpriteBorderEditor
ResettingUi()SpriteBorderEditorsignal
SelectedCellChanged(ISprite *sprite, AZ::u32 index=0)SpriteBorderEditorsignal
SpriteBorderEditor(const char *path, QWidget *parent=nullptr) (defined in SpriteBorderEditor)SpriteBorderEditor
~SpriteBorderEditor() (defined in SpriteBorderEditor)SpriteBorderEditor